Responsibilities:
Translate physical games into engaging digital game mechanics
Create wireframes, design docs, and gameplay systems
Work with artists and developers to balance gameplay
Conduct internal playtests and iterate based on feedback
Own the design vision for the MVP
Requirements:
2+ years in game design or similar role
Strong understanding of game mechanics, balance, and UX
Proficiency in documenting and communicating design ideas
Experience with prototyping tools (Figma, Unity, or paper prototyping)
Bonus: Board/card game design experience
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